Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: $Revision: 1.6.2.13 $; site uiucdcs.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!ihnp4!inuxc!pur-ee!uiucdcs!bcase From: bcase@uiucdcs.UUCP Newsgroups: net.games.rogue Subject: Re: Re: hp for version 5.3 - (nf) Message-ID: <34500021@uiucdcs.UUCP> Date: Wed, 18-Jul-84 13:01:00 EDT Article-I.D.: uiucdcs.34500021 Posted: Wed Jul 18 13:01:00 1984 Date-Received: Sat, 21-Jul-84 04:25:46 EDT References: <370@unmvax.UUCP> Lines: 8 Nf-ID: #R:unmvax:-37000:uiucdcs:34500021:000:191 Nf-From: uiucdcs!bcase Jul 18 12:01:00 1984 #R:unmvax:-37000:uiucdcs:34500021:000:191 uiucdcs!bcase Jul 18 12:01:00 1984 Well, the number of hit points you get when gaining an experience level is determined by a pseudo-random number generator, and there is (therefore) no way to control its behavior. bcase