Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site eosp1.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!eosp1!robison From: robison@eosp1.UUCP (Tobias D. Robison) Newsgroups: net.games.rogue Subject: Levels without stairs in 3.6, 5.2 Message-ID: <1026@eosp1.UUCP> Date: Thu, 26-Jul-84 17:31:42 EDT Article-I.D.: eosp1.1026 Posted: Thu Jul 26 17:31:42 1984 Date-Received: Fri, 27-Jul-84 06:45:59 EDT Organization: Exxon Office Systems, Princeton, NJ Lines: 18 Levels without any way of getting down are an occasional bane in Rogue 3.6. I lost several fine games that way. In 5.2, there are occasionally levels in which the entrance to one room is hidden in a corridor. This is sufficently rare that it may fool some players, but I have never HAD to search for such a room to find the "%". An example, where you have to search to find that plus sign: ######### ##+ ## ## ## - Toby Robison (not Robinson!) allegra!eosp1!robison decvax!ittvax!eosp1!robison