Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site uwvax.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!ihnp4!zehntel!hplabs!hao!seismo!uwvax!dave From: dave@uwvax.ARPA Newsgroups: net.games.rogue Subject: Re: hp for version 5.3 Message-ID: <350@uwvax.ARPA> Date: Mon, 23-Jul-84 10:14:25 EDT Article-I.D.: uwvax.350 Posted: Mon Jul 23 10:14:25 1984 Date-Received: Fri, 27-Jul-84 07:07:10 EDT References: <299@idis.UUCP> Organization: U of Wisconsin CS Dept Lines: 15 > Each new level is worth between 1 and 10 hit points, with all > possibilities apparently equally probable (average = 5.5). > I have attempted (without success) to find some connection between > hit point increases and things like strength, inventory, current > hit points, time of day, humidity, and the ratio of republicans > to democrats in congress. It seems to be totally a matter of luck. Yup. I think its totally a matter of luck. It all depends on the time you started, your pid, and everything that happened since the game started. It's just a pseudo-random number generator. -- Dave Cohrs @ wisconsin ...!{allegra,heurikon,ihnp4,seismo,ucbvax,uwm-evax}!uwvax!dave dave@wisc-rsch.arpa