Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site eosp1.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!eosp1!wsl From: wsl@eosp1.UUCP (Warren Lobel) Newsgroups: net.games.rogue Subject: Transfixed for good? Message-ID: <1029@eosp1.UUCP> Date: Fri, 27-Jul-84 15:53:29 EDT Article-I.D.: eosp1.1029 Posted: Fri Jul 27 15:53:29 1984 Date-Received: Sat, 28-Jul-84 10:44:29 EDT Organization: Exxon Office Systems, Princeton, NJ Lines: 20 I have been playing 5.2 for a while now (after playing 3.6 for a longer while) and have noticed a very annoying bug (its not a bug its a feature!). The floating eyes (or floating pain-in-the-asses as I call them) seem to have the ability to permanently transfix you (a state where you can do nothing but quit) in version 5.2 whereas in version 3.6 the state of immobilization lasted only a few turns. In 5.2 I wasn't always permanently transfixed just sometimes. But it has occurred often enough to scare me away from attacking any more floating eyes whereas in 3.6 the eyes only presented a real problem if there were any other monsters in the same room at the time you got transfixed (though the state of immobilization still wasn't permanent regardless of how many monsters are present in the room). What I would like to know is if the eyes in 5.2 really do have the ability to permanently transfix you or was it that I got too impatient and if I waited long enough I would have been free to move again. Thanks in advance, Warren Lobel