Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: Notesfiles; site smu.UUCP Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!inuxc!pur-ee!uiucdcs!smu!joe From: joe@smu.UUCP Newsgroups: net.math Subject: Re: Games Magazine - (nf) Message-ID: <14100007@smu.UUCP> Date: Wed, 4-Jul-84 11:50:00 EDT Article-I.D.: smu.14100007 Posted: Wed Jul 4 11:50:00 1984 Date-Received: Fri, 6-Jul-84 00:15:48 EDT References: <498@whuxle.UUCP> Lines: 28 Nf-ID: #R:whuxle:-49800:smu:14100007:000:1387 Nf-From: smu!joe Jul 4 10:50:00 1984 #R:whuxle:-49800:smu:14100007:000:1387 smu!joe Jul 4 10:50:00 1984 A few months ago in Games (the cover had a gumball machine on it) there was the following contest: Given five groups of three letters each, find five letter words such that exactly one letter comes from each group. This problem is fairly easily computer-solvable. Unlike many contests in Games and others, this problem has a relatively small number of possible answers (3^5 * 5! = 29160, assuming all 15 letters are distinct, which they weren't). The prize was $1 for each valid word. I prepared a list of valid words (at least words in /etc/dict/words), but never sent it in. I don't recall how words I came up with, nor do I know if the contest results have been published. Actually, there was sufficient time given that several people, given parts of the sorted ``word'' list, could have checked them against the official contest dictionary and produced the most possible words. The author of the letter to Games said that it would be impossible for them to prohibit the use of computers for solving contests. This may be true, but several contests I have seen elsewhere explicitly exclude the use of a computer. For the most part, Games needn't worry about this, since most of their contests are aimed at human intuition, not ``number-crunching solutions'', unlike the one cited above. Joe Ramey ...!convex!smu!joe