Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 UW 5/3/83; site uw-beaver Path: utzoo!watmath!clyde!burl!ulysses!cbosgd!ucbvax!decvax!tektronix!uw-beaver!info-mac From: info-mac@uw-beaver (info-mac) Newsgroups: fa.info-mac Subject: QuickDraw internal data representation question Message-ID: <1591@uw-beaver> Date: Tue, 28-Aug-84 19:55:14 EDT Article-I.D.: uw-beave.1591 Posted: Tue Aug 28 19:55:14 1984 Date-Received: Thu, 30-Aug-84 02:44:52 EDT Sender: daemon@uw-beave Organization: U of Washington Computer Science Lines: 17 From: Hackerjack Does anybody have any idea how QuickDraw's regions are implemented internally? Run length encoded bitmaps? Lists of q.d. primitives? Enclosing boundry chains? They're such a nice idea that I want to incorporate them into my own non-68000 gaphics routines. (The Apple QuickDraw documentation is excellent, but it does not document the internal representation of either regions or pictures. I suppose this is on purpose, since these structures took a long time to invent. . . .) I'm going try to determin how regions work by experimentation, next time I have a couple of days free, but I was wondering if anybody else has looked into this.... Jack Palevich -------