Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 (Denver Mods 4/2/84) 6/24/83; site drutx.UUCP Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!drutx!qwerty From: qwerty@drutx.UUCP (JonesBD) Newsgroups: net.games Subject: Zork incant production rules Message-ID: <968@drutx.UUCP> Date: Thu, 23-Aug-84 16:02:05 EDT Article-I.D.: drutx.968 Posted: Thu Aug 23 16:02:05 1984 Date-Received: Sat, 25-Aug-84 04:41:53 EDT Organization: AT&T Information Systems Laboratories, Denver Lines: 10 Does anyone have an idea what the production rules are for the "incant" command? Eg. incant, a ==> jmdbda, incant, b ==> klceea, etc. It seems that the GDT command issues a challange that is based on random generation, and the response appears to be based on the production rule. Also, is the source to Zork public, DECUS, or what??? Thanks - Brian Jones, ATT-CP aka drutx!qwerty