Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: $Revision: 1.6.2.14 $; site uiucdcs.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!ihnp4!inuxc!pur-ee!uiucdcs!mcewan From: mcewan@uiucdcs.UUCP Newsgroups: net.games.rogue Subject: Re: Interesting Deaths - (nf) Message-ID: <34500030@uiucdcs.UUCP> Date: Wed, 22-Aug-84 15:29:00 EDT Article-I.D.: uiucdcs.34500030 Posted: Wed Aug 22 15:29:00 1984 Date-Received: Fri, 24-Aug-84 03:56:17 EDT References: <556@houxe.UUCP> Lines: 18 Nf-ID: #R:houxe:-55600:uiucdcs:34500030:000:870 Nf-From: uiucdcs!mcewan Aug 22 14:29:00 1984 #R:houxe:-55600:uiucdcs:34500030:000:870 uiucdcs!mcewan Aug 22 14:29:00 1984 > Until the score file get trashed, I was listed as killed by a leprechaun. > Turns out that there is a way under rogue 5.2 to save a game just after > you get killed. Then, when you restart the game, you have negative hit > points but aren't dead. The first time a monster hits you the game checks > your hit points and if they are still negative you'll be killed again. > > So, after using this bug, I was attacked by a leprechaun before I regained > hit points enough to be positive. Result: Killed by a leprechaun. > > I've used this feature to (intentionally) get on the board as "killed on level 9 by a rust monster". However, it is possible to get killed by a lep without cheating (I should know, I've done it). A lep takes 1 HP when it hits you, so if you're down to one HP, you die. And a canceled lep can beat you to death even if you start at full HP.