Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utcsrgv.UUCP Path: utzoo!utcsrgv!dave From: dave@utcsrgv.UUCP (Dave Sherman) Newsgroups: net.games.rogue Subject: Re: Bug in 5.3 (SPOILER) Message-ID: <5076@utcsrgv.UUCP> Date: Fri, 24-Aug-84 11:01:57 EDT Article-I.D.: utcsrgv.5076 Posted: Fri Aug 24 11:01:57 1984 Date-Received: Fri, 24-Aug-84 13:23:18 EDT References: <943@pucc-h> Reply-To: dave@utcsrgv.UUCP (& Sherman) Organization: The Law Society of Upper Canada, Toronto Lines: 19 In article <943@pucc-h> ab3@pucc-h (Rich Kulawiec) writes: ~| ~| It turns out, quite handily, that scrolls of identify weapon, ~| armor, potion, and scroll will also identify wands and staves...however, ~| Rogue will *not* prompt for these items; you must supply them yourself; ~| so take an inventory before trying this. If you read a scroll of (say) identify potion, want to use it to identify a wand, but have forgotten the letter, here's what to do: use '*' to find out all the potions, and then start at 'a', progressing through the alphabet but skipping all the ones you know are potions. Eventually you'll hit on your wand. (Of course, if you have two wands and you already know about one of them, you might accidentally re-identify it.) Dave Sherman Magnifibeast -- { allegra cornell decvax ihnp4 linus utzoo }!utcsrgv!dave