Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site pucc-h Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!inuxc!pur-ee!CS-Mordred!Pucc-H:ab3 From: ab3@pucc-h (Rich Kulawiec) Newsgroups: net.games.rogue Subject: Re: Which monsters wander. (SPOILER) - (nf) Message-ID: <1074@pucc-h> Date: Fri, 31-Aug-84 10:13:31 EDT Article-I.D.: pucc-h.1074 Posted: Fri Aug 31 10:13:31 1984 Date-Received: Mon, 3-Sep-84 08:24:51 EDT References: <387@cornell.UUCP> <34500034@uiucdcs.UUCP> <300@fisher.UUCP> Organization: Purdue, THE Indiana University Lines: 13 Not true...some of the monsters created at level-creation time are asleep, and some are awake...the same goes for monsters created as you wander about a level. Ever seen a sleeping zombie in 5.3? -- ---Rsk UUCP: { decvax, icalqa, ihnp4, inuxc, sequent, uiucdcs } !pur-ee!rsk { decwrl, hplabs, icase, psuvax1, siemens, ucbvax } !purdue!rsk It's better to burn out, than to fade away...