Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site flairvax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!houxm!vax135!cornell!uw-beaver!tektronix!hplabs!hpda!fortune!amd!decwrl!flairvax!kissell From: kissell@flairvax.UUCP Newsgroups: net.music.classical Subject: Re: Algorithmic composition: 2 questions Message-ID: <748@flairvax.UUCP> Date: Fri, 7-Sep-84 09:40:45 EDT Article-I.D.: flairvax.748 Posted: Fri Sep 7 09:40:45 1984 Date-Received: Fri, 14-Sep-84 03:48:12 EDT References: <403@uwvax.ARPA> Organization: Fairchild AI Lab, Palo Alto, CA Lines: 30 (tap tap) I ran a series of algorithmic composition experiments this summer working on a performance piece. I used a simulated 1/f noise generator driven by scrambled digitizations of ambient sound. The pseudofractal generator was used for all decisions in the experiments. I used a variety of tone selection algorithms, ranging from random chromatic behavior of four voices to rigid obedience to conventional chording and voicing rules. Repetition was constrined by inputs to the composer dictating the total length of the composed segment and the number of "themes" to be found within it. The actual breakdown and degree of repetition was chosen from a small set of symetries by random selection. What I learned from all this is what has been observed by others: The "musical" quality of a piece seems to stem from an interplay of chaos and order. The highly random composers produce unlistenable garbage 90% of the time, but one in ten was very nice to listen to. The orderly composers produced a smaller percentage of complete failures, but the successful compositions were less interesting than the best of the random compositions. The next step would seem to be to generate metarules to decide when to break the basic rules. Kevin D. Kissell Fairchild Research Center Advanced Processor Development uucp: {ihnp4 decvax}!decwrl!\ >flairvax!kissell {ucbvax sdcrdcf}!hplabs!/