Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site tymix.UUCP Path: utzoo!linus!decvax!decwrl!sun!qubix!ios!oliveb!tymix!figmo From: figmo@tymix.UUCP (Lynn Gold) Newsgroups: net.games.emp Subject: Damage done by nuclear devices Message-ID: <312@tymix.UUCP> Date: Mon, 29-Oct-84 20:44:13 EST Article-I.D.: tymix.312 Posted: Mon Oct 29 20:44:13 1984 Date-Received: Thu, 1-Nov-84 02:18:13 EST Distribution: net Organization: Tymnet Inc., Cupertino CA Lines: 20 In our Empire game we've determined the following: 1. If you nuke somebody with a one-megaton device, they have one sector of wasteland. 2. If that same device had two megatons, the damage increases one hex around. In other words, ONE Megaton TWO Megatons \ \ \ \ \ \ \ \ What amount of damage (in terms of wasteland) does a 3 Megaton device do? How about 4, 5, 6 or N megatons? What is the algorithm? Thank you --Lynn Gold ...hplabs!oliveb!tymix!figmo