Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/3/84; site genrad.UUCP Path: utzoo!linus!decvax!genrad!carlton From: carlton@genrad.UUCP (Carl Hommel) Newsgroups: net.games.emp Subject: bugpire - Ultimate spoiler Message-ID: <464@genrad.UUCP> Date: Wed, 31-Oct-84 14:06:01 EST Article-I.D.: genrad.464 Posted: Wed Oct 31 14:06:01 1984 Date-Received: Fri, 2-Nov-84 04:38:04 EST References: <460@genrad.UUCP> Distribution: net Organization: GenRad, Inc., Bolton, Mass. Lines: 60 Warning! The following Mack Truck-sized hole will spoil what little challenge is left in empire, after the previous few net submissions. Well, You Asked For It. Don't Say You Weren't Warned.... There is a major flaw in the interaction between contanerising and the update command. Contanerising is how a warehouse groups 10 widget for easier movement, an urban center 10 civilians, or banks 4 gold bars. When contracting OR DELIVERING a bundled product, the update command creates 9 extra widgets. To create near-infinite amounts of products, just have them delivered out of a warehouse. For example: [20:120] map # . - - - - . - w + - . - - - - [20:120] deliv d 1,0 deliver dust from warehouse @ 1,0 in direction? j (200) [20:120] commod # sect mob sgpidbolh sgpidbolh sh gun pl iron dust bar oil lcm hcm 1,0 w 126 ....j.... ......... 0 0 0 0 210 0 0 0 0 3,0 + 126 ....j.... ......... 0 0 0 0 0 0 0 0 0 . . . [20:30] update [20:28] commod # sect mob sgpidbolh sgpidbolh sh gun pl iron dust bar oil lcm hcm 1,0 w 126 ....j.... ......... 0 0 0 0 200 0 0 0 0 3,0 + 126 ....j.... ......... 0 0 0 0 100 0 0 0 0 Of course, this will work for all products. Carl Hommel Wife: Why are you crying, dear? Husband: Now I have to find another game to hack.