Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ccice2.UUCP Path: utzoo!linus!decvax!genrad!wjh12!harvard!seismo!rochester!ritcv!ccice5!ccice2!bwm From: bwm@ccice2.UUCP (Brad Miller) Newsgroups: net.games.rogue Subject: Re: digestion ... Message-ID: <503@ccice2.UUCP> Date: Wed, 14-Nov-84 12:48:36 EST Article-I.D.: ccice2.503 Posted: Wed Nov 14 12:48:36 1984 Date-Received: Sat, 17-Nov-84 05:24:03 EST References: <285@dicomed.UUCP> <1092@hplabs.UUCP> Organization: CCI Central Engineering, Rochester, NY Lines: 22 > > From: jss@dicomed.UUCP (John Salmi) > > > I'll make this short and sweet - does running (as opposed to > > walking) tend to speed up digestion ? I've found that the > > rogue gets hungry more often when running (now, you are probably > > going to say "Of course, you are moving faster, thus burning > > up your food faster", but I'm not that dense.) Anybody got any answers? > > It is strange; I get the same feeling, and yet a perusal > of the source shows that no such effect can occur (rogue 3.6). > I suspect it is the fact that the game goes runs faster. > > Jim Davis (James W Davis) Running and searching use up 1 extra 'food point' each time you do the command. Thus walking 1 square uses 1 fp, and running 1 sq (into a wall) would use 2. Running long distances the %age is very low, however. Brad Miller -- ...[rochester, cbrma, rlgvax, ritcv]!ccice5!ccice2!bwm