Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site watdcsu.UUCP Path: utzoo!watmath!watdcsu!herbie From: herbie@watdcsu.UUCP (Herb Chong, Computing Services) Newsgroups: net.games.rogue Subject: Another Save Game Bug? Message-ID: <666@watdcsu.UUCP> Date: Sat, 17-Nov-84 17:01:56 EST Article-I.D.: watdcsu.666 Posted: Sat Nov 17 17:01:56 1984 Date-Received: Sun, 18-Nov-84 03:24:06 EST Organization: U of Waterloo, Ontario Lines: 23 We have Rogue Version 5.3 here and I ran into a probable bug. Has anyone else seen this before? I put on a teleport ring at about level 5 and it was cursed. I didn't have any remove curse scroll, so I merrily went about hitting monsters and having a good time. I had given up and wanted to see what could happen. Well, I came upon a second teleport ring and put it on too. As you can imagine, it made life VERY interesting. Anyway, as I was being chased by a zombie, I teleported away and landed next to a hobgoblin. I hit it, and everything stopped. I stopped it after a while and found a saved game. I restarted it and nothing happened. Very strange. Herb Chong... I'm user-friendly -- I don't byte, I nybble.... UUCP: {decvax|utzoo|ihnp4|allegra|clyde}!watmath!watdcsu!herbie CSNET: herbie%watdcsu@waterloo.csnet ARPA: herbie%watdcsu%waterloo.csnet@csnet-relay.arpa NETNORTH, BITNET: herbie@watdcs, herbie@watdcsu POST: Department of Computing Services University of Waterloo Waterloo, ON N2L 3G1 (519)886-4733 x3524