Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site cmu-cs-cad.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!houxm!whuxlm!harpo!decvax!genrad!panda!talcott!harvard!seismo!rochester!cmu-cs-pt!cmu-cs-cad!mjc From: mjc@cmu-cs-cad.ARPA (Monica Cellio) Newsgroups: net.games.hack Subject: more on wands of wishing (SPOILER) Message-ID: <257@cmu-cs-cad.ARPA> Date: Sun, 27-Jan-85 20:32:25 EST Article-I.D.: cmu-cs-c.257 Posted: Sun Jan 27 20:32:25 1985 Date-Received: Wed, 30-Jan-85 07:51:54 EST Organization: Carnegie-Mellon University, CS/RI Lines: 16 From: utcsrgv!eugene@uw-beaver (Eugene Kligerman) >Another interesting point: Apparently, some of the charges in a wand of >wishing are "blanks" i.e. you zap the wand and nothing happens, and yet >the number of charges remaining decreases by one. A wand of wishes (normally) comes with three charges. After you've used them, you have (something like) a 1 in 121 shot of getting a wish on a subsequent zap (I have gotten two more charges out of a supposedly "dead" wand while waiting to teleport out of shops). I have heard (but not confirmed) that if you are exceedingly unlucky (eaten fido, killed shopkeeps, that sort of thing) a wish might eat more than one charge. -Dragon -- UUCP: ...ucbvax!dual!lll-crg!dragon ARPA: monica.cellio@cmu-cs-cad or dragon@lll-crg