Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site utah-gr.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!houxm!vax135!cornell!uw-beaver!tektronix!hplabs!hao!seismo!cmcl2!philabs!pwa-b!utah-gr!thomas From: thomas@utah-gr.UUCP (Spencer W. Thomas) Newsgroups: net.games.rogue,net.games.hack Subject: Re: HACK Message-ID: <1324@utah-gr.UUCP> Date: Thu, 31-Jan-85 04:44:07 EST Article-I.D.: utah-gr.1324 Posted: Thu Jan 31 04:44:07 1985 Date-Received: Wed, 6-Feb-85 01:52:53 EST References: <357@dicomed.UUCP> Reply-To: thomas@utah-gr.UUCP (Spencer W. Thomas) Followup-To: net.games.hack Distribution: net.games Organization: Univ of Utah CS Dept Lines: 23 Xref: watmath net.games.rogue:2602 net.games.hack:138 Summary: (I am redirecting this to net.games.hack, where it belongs.) There was a request as to how to install hack so it would run on other than its "home" directory. I know part of the answer to this, and am pretty sure about the rest. 1. Change all the path names to something like /usr/games/lib/hack/... 2. Create /usr/games/lib/hack, and make it group writable (by some innocuous group). Move all the relevant files (help, mklev, ...) there. 3. Make /usr/games/hack setGID to the innocuous group above. You should now be able to run hack in any directory that you have write access to. (If it still creates the level files in the local dir.) This procedure worked here, anyway. We're running 4.2Bsd. =S -- =Spencer ({ihnp4,decvax}!utah-cs!thomas, thomas@utah-cs.ARPA) <<< Silly quote of the week >>>