Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83 (MC840302); site turing.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxj!houxm!whuxlm!harpo!decvax!genrad!teddy!panda!talcott!harvard!seismo!mcvax!turing!play From: play@turing.UUCP Newsgroups: net.games.hack Subject: Re: Possible bug in hack Message-ID: <243@turing.UUCP> Date: Wed, 23-Jan-85 10:06:39 EST Article-I.D.: turing.243 Posted: Wed Jan 23 10:06:39 1985 Date-Received: Sun, 27-Jan-85 07:35:57 EST References: <3338@ucla-cs.ARPA> Reply-To: play@turing.UUCP (The MC-funhouse) Organization: CWI, Amsterdam Lines: 18 Apparently-To: rnews@mcvax.LOCAL In article <3338@ucla-cs.ARPA> ryan@ucla-cs.UUCP writes: >Has anyone ever had a problem with a players strength going down >to -128 around level 24 or so >if you have please post on how this problem is fixed.. >It has somthng to do withthe strength going past 18/** > Probably you were playing as WIZARD (i.e., hack -w). That is a debugging mode (I should have taken it out before posting the sources) and peculiar things might happen when you use it. (For instance, in this particular case, what happens is that the players strength is a signed character and lies in the range -1 .. 118. However, if you die as a WIZARD your strength is incremented; if this happens often enough it will go from 127 to -128.) I do not regard this as a bug - it is like your weapon exploding when you enchant it too much - but I will do something about it in the next release.