Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: notesfiles Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!cbosgd!cbdkc1!desoto!packard!edsel!bentley!hoxna!houxm!whuxlm!akgua!sdcsvax!sdcrdcf!hplabs!hp-pcd!hpgrla!davee From: davee@hpgrla.UUCP (davee) Newsgroups: net.games.go Subject: Re: Orphaned Response Message-ID: <22100001@hpgrla.UUCP> Date: Wed, 23-Jan-85 01:21:00 EST Article-I.D.: hpgrla.22100001 Posted: Wed Jan 23 01:21:00 1985 Date-Received: Mon, 28-Jan-85 07:49:26 EST References: <-77400@reed.UUCP> Lines: 13 Nf-ID: #R:reed:-77400:hpgrla:22100001:37777777600:668 Nf-From: hpgrla!davee Jan 23 22:21:00 1985 When I played it at Tektronix, we would play against a player who knew his rating. The better player would take a guess as to how many stones the unrated player would best play at (a couple of informal games is a good way to tell strength of strategy). (A lot of times the unrated player is not that good and would receive 9 stones on the large board.) Then if the poor player should win 2 out of 3 his handicap would be reduced by one stone. This is a relative system that can be used for a person to determine their absolute rating off of the rated player. (Add the stone handicap to the rated players number. Dave Ellis / HEWLETT-PACKARD hpda!hpfcla!hpgrla!davee