Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site princeton.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!robison From: robison@princeton.UUCP (Tobias D. Robison) Newsgroups: net.games.hack Subject: Re: I won! (*** SPOILER ***) Message-ID: <1052@princeton.UUCP> Date: Wed, 30-Jan-85 13:42:37 EST Article-I.D.: princeto.1052 Posted: Wed Jan 30 13:42:37 1985 Date-Received: Thu, 31-Jan-85 01:50:01 EST References: <601@unmvax.UUCP> <327@harvard.ARPA> Reply-To: robison@princeton.UUCP (Tobias D. Robison) Distribution: net Organization: Princeton University EECS Dept Lines: 17 Summary: Perhaps the reason that hack doesn't get excited when you exit with the amulet and score 200,000 or so, is that: 1. You don't have to get to the maze to get a real amulet. 2. You get much better scores if you have several amulets (each doubles your score). My wife and I have scored over 30 million in games where we exited with 7 and 8 amulets. Where did all those amulets come from? Ghosts. Where did all those ghosts come from? Well, now... -- Toby Robison princeton!robison