Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/3/84; site talcott.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!harvard!talcott!jak From: jak@talcott.UUCP (Joe Konstan) Newsgroups: net.games.hack Subject: How to find things out without source code... Message-ID: <261@talcott.UUCP> Date: Wed, 30-Jan-85 13:49:15 EST Article-I.D.: talcott.261 Posted: Wed Jan 30 13:49:15 1985 Date-Received: Sun, 3-Feb-85 02:08:14 EST Distribution: net Organization: Harvard University Lines: 23 Xref: seismo net.games.hack:120 [You hit yourself----More] A lot of people have been questioning how one could find out about some of the nice features in hack without reading the source code. Some have even suggested that my former posting was impossible, since Elbereth and Orcrist could not be found out otherwise. This is far from the truth. After reading the fortune on Elbereth, combined with a curiosity of the use of engraving, I tried it out, having nothing to lose. It worked. Orcrist was something I didn't discover, but that someone else here did, I played about 55 games before winning, he has played over 200 so far. I am pretty sure he didn't check the source, but probably just found a useful fortune. Also, I am not the type of person who refrains from accepting hints, blind to whether they were originally source-inspired. I read all of net.games.hack, and certainly see nothing wrong with users teaming up to gain a greater knowledge pool. Mithrandir jak@talcott.{UUCP,ARPA}