Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site cadovax.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!zehntel!hplabs!sdcrdcf!trwrb!trwrba!cadovax!keithd From: keithd@cadovax.UUCP (Keith Doyle) Newsgroups: net.micro.atari Subject: Re: Atari 800XL superior to c64? Message-ID: <364@cadovax.UUCP> Date: Mon, 21-Jan-85 21:58:20 EST Article-I.D.: cadovax.364 Posted: Mon Jan 21 21:58:20 1985 Date-Received: Thu, 24-Jan-85 19:35:29 EST References: <212@eneevax.UUCP> <340@cadovax.UUCP>, <330@snow.UUCP> Organization: Contel Cado, Torrance, CA Lines: 41 [] >Commodore use their own video controller. >Interrupts are a major feature in the video (raster,collision etc.) not always necessary in the Atari except for basic vertical interrupt, however other interrupts are available, and can be quite useful. >There is collision checking,(background and foreground plus a possible >foreground colour that is transparent for collisions). Ditto Atari >The sound chip (SID) has a (maybe more) 4 bit D to A output also. Ditto Atari, however, display interrupts (including the vertical required for basic display) will affect associated timing loops when using this feature. >It also has an input that gets filtered if you desire (i.e. tape). Not sure about that on the Atari. >I have had 48 24*21 sprites on the screen at the same time. You could have 120 8*8 sprites, or 24 20*8, or 96 10*8 or....etc. (odd sizes are possible) but not without some restrictions. I would imagine the C64 would have some restrictions at these resolutions. >The c64 has three Forth compilers available at my last count, plus >one full Pascal implementation. The Atari has AT LEAST 3 Forth compilers available, several of them are public domain, At least 1 Pascal and at least 2 C's. Several Macro Assemblers, Logo, Pilot, A Basic compiler, Lisp, etc. etc. etc... > Dave. Keith Doyle {ucbvax,ihnp4,decvax}!trwrb!cadovax!keithd