Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site digi-g.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!stolaf!umn-cs!digi-g!brian From: brian@digi-g.UUCP (Brian Westley) Newsgroups: net.games.hack Subject: Re: saved game bug (!) Message-ID: <492@digi-g.UUCP> Date: Wed, 20-Feb-85 23:28:36 EST Article-I.D.: digi-g.492 Posted: Wed Feb 20 23:28:36 1985 Date-Received: Fri, 22-Feb-85 21:06:14 EST References: <122@tardis.UUCP> Reply-To: brian@digi-g.UUCP (brian) Organization: Digigraphic Systems Corp., Mpls, MN Lines: 13 Summary: We also encountered a "cloned" level (2 players apparently on identical levels) but we were both playing separate characters. If hack's random-number gener- ator uses time-of-day (read each time for each level) it could happen. Anyway, we BOTH managed to rob a general store which contained the same items in both of our games. Rather interesting. Side note: neither of us like the Orcrist of Elbereth kludges, this makes the game much too unbalanced. Merlyn Leroy "Quo nunny foats"