Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site gloria.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!sdcsvax!dcdwest!ittvax!decvax!linus!philabs!cmcl2!seismo!rochester!rocksvax!rocksanne!sunybcs!gloria!colonel From: colonel@gloria.UUCP (George Sicherman) Newsgroups: net.math Subject: Re: mathematics of backgammon Message-ID: <912@gloria.UUCP> Date: Wed, 13-Feb-85 20:20:56 EST Article-I.D.: gloria.912 Posted: Wed Feb 13 20:20:56 1985 Date-Received: Sun, 17-Feb-85 05:32:46 EST References: <794@ames.UUCP> Distribution: net Organization: SUNY-Buffalo Computer Sci. Lines: 20 > Working out the mathematics to dice for a games such as backgammon > or craps does not take very long, I did a short paper on the math > of backgrammon and turned up several small surprises for some > backgammon experts. Where was your paper published? I'd like to see it. I've found a few surprises by computer too. One of them was this bearing-off position: |B| o |A| o o o o |R| 1 2 3 4 5 6 How should you play 6-4? Most beginners don't even think twice before answering wrong ... -- Col. G. L. Sicherman ...decvax!sunybcs!gloria!colonel