Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site mtxinu.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!akgua!mcnc!philabs!cmcl2!seismo!umcp-cs!gymble!lll-crg!dual!unisoft!mtxinu!ed From: ed@mtxinu.UUCP (Ed Gould) Newsgroups: net.crypt Subject: Re: Why no hardware random numbers? Message-ID: <321@mtxinu.UUCP> Date: Thu, 21-Mar-85 13:41:08 EST Article-I.D.: mtxinu.321 Posted: Thu Mar 21 13:41:08 1985 Date-Received: Tue, 26-Mar-85 04:59:18 EST References: <868@utcsri.UUCP> <2139@wateng.UUCP> Distribution: net Organization: mt Xinu, Berkeley, CA Lines: 16 > The problem with this type of random number generator > is that the sequence of values you get is irreproducible, which can be > a real drag if you are doing simulations and want to check your results, > or you want to try two different algorithms on the same sequence of > numbers. > -- > - peter bain It seems, then, that we really need both. A good software PRN generator for testing, reproducing, and debugging, and a hardware RN generator (I don't say pseudo-random, because I'm willing to define certain natural phenomena as truely random) for better randomness. -- Ed Gould mt Xinu, 739 Allston Way, Berkeley, CA 94710 USA {ucbvax,decvax}!mtxinu!ed +1 415 644 0146