Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83 (MC840302); site ttds.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!mcvax!enea!ttds!euren From: euren@ttds.UUCP (Leif Euren) Newsgroups: net.games.frp Subject: Re: Infravision from a physical point of view Message-ID: <860@ttds.UUCP> Date: Thu, 14-Mar-85 08:32:42 EST Article-I.D.: ttds.860 Posted: Thu Mar 14 08:32:42 1985 Date-Received: Sun, 17-Mar-85 21:04:46 EST References: <4962@ukc.UUCP> Reply-To: euren@ttds.UUCP (Leif Euren) Organization: The Royal Inst. of Techn., Stockholm Lines: 38 Joe Jaquinta writes: >Effecively infravision is just another colour. The normal human eye can >see in the electromagnetic spectrum from red to violet so extend this >to from infra-red to (possibly ultra-) violet. Things like ``switching'' >Infravision and off and ``concentrating on infravision'' and `letting >your eyes adjust'' just don't make sense. Your eyes adjust to the dark >because of the difference in brightness, not colour. As far as I know, the human retina contains of two kinds of light-sensitive cells (I can't get their correct english names, but let's call them `rods' and `taps'), of which the taps `come in three colours' but are less sensitive. Should one give a physiological explanation to infra-vision, I'm tempted to assign it to the more sensitive rods. As everybody knows, it takes 10-20 minutes to aquire night vision (changing from taps to rods), but a mere instant to destroy it (changing back). With this explanation, Gygax is right. >The old trick of casting continual light on a stone and hanging it in a >lantern should work without spoiling infravision. According to what's said above, it shouldn't. Of course, it's completely ridiculous to give scientific explanations to fantasy concepts. And what do we know about elven physiology? In the AD&D universe I'm Mastering, seeing comes from the sight-beams emanating from each persons eyes (thats why you sometimes can feel if someone is looking at you), and even then I discourage my players to use their infra-vision. It hasn't been useful to them, anyway. >Just a note: both invisibility and darkness cancel infravision. In any case, you are right about this! = = = = = = = = = = Real Life: Leif Euren Fantasy : Herven (Fighter), Siegfried (Assassin) Usenet : enea!ttds!euren