Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucla-cs.ARPA Path: utzoo!watmath!clyde!bonnie!akgua!sdcsvax!sdcrdcf!trwrb!trwrba!cepu!ucla-cs!srt From: srt@ucla-cs.UUCP Newsgroups: net.games.hack Subject: Re: Even More Hack Suggestions Message-ID: <4291@ucla-cs.ARPA> Date: Wed, 13-Mar-85 15:19:31 EST Article-I.D.: ucla-cs.4291 Posted: Wed Mar 13 15:19:31 1985 Date-Received: Sat, 16-Mar-85 01:08:51 EST References: <4129@ucla-cs.ARPA> <163@osiris.UUCP> <500@mcvax.UUCP> Reply-To: srt@ucla-cs.UUCP (Scott Turner) Organization: UCLA Computer Science Department Lines: 17 Summary: In article <500@mcvax.UUCP> play@mcvax.UUCP (Andries Brouwer) writes: >>> >>> ... Some good suggestions by Scott Turner, mainly to have monsters >>> have armor and weapons, and behave more or less like a human player. >>> ... >> >> Actually, this might be fairly easy. Just steal the appropriate code >>out of rog-o-matic. Of course, it will triple the size of the game! >> >-- About the suggestions: we must keep in mind what kind of creatures the > monsters are supposed to be; it is entirely reasonable to have a troll > using weapons and armor, but I wouldn't like bats or snakes with plate mail > and a two-handed sword. Actually, I said as much in my original posting. -- Scott Turner