Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/17/84 chuqui version 1.7 9/23/84; site nsc.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!nsc!srm From: srm@nsc.UUCP (Richard Mateosian) Newsgroups: net.games.rogue Subject: Re: Copying saved games Message-ID: <2511@nsc.UUCP> Date: Sat, 23-Mar-85 23:08:46 EST Article-I.D.: nsc.2511 Posted: Sat Mar 23 23:08:46 1985 Date-Received: Sun, 24-Mar-85 06:50:33 EST References: <1091@reed.UUCP> <999@hound.UUCP> <8343@watarts.UUCP> Reply-To: srm@nsc.UUCP (Richard Mateosian) Organization: National Semiconductor, Sunnyvale Lines: 33 Summary: You can, score won't be counted, and it sometimes fails. Here's a way to replay games from a checkpoint. This was posted to the net a long time ago (I don't remember by whom), and it works pretty well, though not perfectly, with 5.3. You are playing a game that you feel has some promise, and you want to save a copy to go back to. (1) From rogue, save the game. Assume that your save file is called rogue.save. (2) From the shell, do "cp rogue.save goodgame" (3) Go back to playing your game (rogue -r rogue.save). (4) When you have finished, do "cp goodgame rogue.save" (5) Now resume at the checkpoint: "rogue -r rogue.save" (6) Goto (4). At step (5) you will get one of two messages: (A) Sorry, file has been touched, so score won't be counted. (B) Sorry, saved game is not in the same file. If you get (A), you can replay from the checkpoint. If you get (B), you're finished. I get (A) much more frequently than (B). Since I have never gotten a high enough score from (A) to displace my legitimate scoreboard entry, I don't know whether the score will be counted or not. -- Richard Mateosian {allegra,cbosgd,decwrl,hplabs,ihnp4,seismo}!nsc!srm nsc!srm@decwrl.ARPA