Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site orca.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!harpo!decvax!tektronix!orca!andrew From: andrew@orca.UUCP (Andrew Klossner) Newsgroups: net.music.synth Subject: Re: DX7 PATCHES COPYRIGHTED? Message-ID: <1406@orca.UUCP> Date: Sun, 17-Mar-85 16:14:59 EST Article-I.D.: orca.1406 Posted: Sun Mar 17 16:14:59 1985 Date-Received: Thu, 21-Mar-85 02:21:38 EST References: <423@dicomed.UUCP> Organization: Tektronix, Wilsonville OR Lines: 30 [] "Can patches for the DX7 really be copyrighted? I can see how a diskette or other data encoded medium could be copyrighted to prevent it from being reproduced and distributed, but how could actual panel settings be copyrighted? After all if you change one parameter in the patch by one value up or down it is no longer the original patch and would no longer fall under the copyright." Copyright law includes the concept of a "derived work", which is a work produced by starting with copyrighted material and making changes. A derived work is covered by the copyright of the original work. For example, if I take Heinlein's last novel and change the names of all the characters, the result is still the property of whomever owns the novel's copyright. At the other extreme, if I take the same novel, eliminate all but the first word, and write another novel following that word, the result is a derived work and not my property. Thus, if you start with a copyrighted patch and make a few changes, the result is still copyrighted. You have to make up your own patch, or start with a patch that isn't copyrighted, to be able to lawfully copy and distribute the new patch. None of this should be construed as opinion as to whether a patch can or should be copyrighted in the first place. -- Andrew Klossner (decvax!tektronix!orca!andrew) [UUCP] (orca!andrew.tektronix@csnet-relay) [ARPA]