Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site hercules.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!teklds!hercules!franka From: franka@hercules.UUCP (Frank Adrian) Newsgroups: net.crypt Subject: Re: Why no hardware random numbers? Message-ID: <427@hercules.UUCP> Date: Tue, 26-Mar-85 14:11:07 EST Article-I.D.: hercules.427 Posted: Tue Mar 26 14:11:07 1985 Date-Received: Thu, 28-Mar-85 23:55:13 EST References: <868@utcsri.UUCP> <2139@wateng.UUCP> <321@mtxinu.UUCP> Reply-To: franka@hercules.UUCP (Frank Adrian) Distribution: net Organization: Tektronix, Beaverton OR Lines: 20 Summary: In article <321@mtxinu.UUCP> ed@mtxinu.UUCP (Ed Gould) writes: >> The problem with this type of random number generator >> is that the sequence of values you get is irreproducible, which can be >> a real drag if you are doing simulations and want to check your results, >> or you want to try two different algorithms on the same sequence of >> numbers. >> -- >> - peter bain > >It seems, then, that we really need both. A good software PRN >generator for testing, reproducing, and debugging, and a hardware RN >generator (I don't say pseudo-random, because I'm willing to define >certain natural phenomena as truely random) for better randomness. > Not really. If you want reproducability on a machine with ONLY a hardware RN generator, write a program which samples the generator, puting the results into a file. Then read the file sequentially for a reproducable set of random numbers. This gives both repeatability and "true" randomness. Frank Adrian