Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site cmu-cs-k.ARPA Path: utzoo!watmath!clyde!burl!ulysses!allegra!bellcore!decvax!genrad!panda!talcott!harvard!seismo!rochester!cmu-cs-pt!cmu-cs-k!tim From: tim@cmu-cs-k.ARPA (Tim Maroney) Newsgroups: net.games.frp Subject: Re: detect invisibility Message-ID: <345@cmu-cs-k.ARPA> Date: Tue, 26-Mar-85 16:41:26 EST Article-I.D.: cmu-cs-k.345 Posted: Tue Mar 26 16:41:26 1985 Date-Received: Fri, 29-Mar-85 06:00:32 EST References: <544@whuxl.UUCP> Organization: Carnegie-Mellon University, Networking Lines: 8 While we're on the subject of Detect Invisibility, does any one object to my interpretation, which is that only ONE form of hiding is negated? That is, if someone is invisible AND ethereal, Detect Invisibility won't show him, although True Seeing would. -=- Tim Maroney, Carnegie-Mellon University, Networking ARPA: Tim.Maroney@CMU-CS-K uucp: seismo!cmu-cs-k!tim CompuServe: 74176,1360 audio: shout "Hey, Tim!"