Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site shark.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!houxm!vax135!cornell!uw-beaver!tektronix!orca!shark!hutch From: hutch@shark.UUCP (Stephen Hutchison) Newsgroups: net.games.frp Subject: Re: Forming our own gaming system? Message-ID: <1301@shark.UUCP> Date: Thu, 28-Mar-85 22:06:15 EST Article-I.D.: shark.1301 Posted: Thu Mar 28 22:06:15 1985 Date-Received: Sun, 31-Mar-85 02:42:07 EST References: <1179@reed.UUCP> Reply-To: hutch@shark.UUCP (Stephen Hutchison) Organization: Tektronix, Wilsonville OR Lines: 22 Summary: < How to approach this? Dry humor? Pure sarcasm? Disbelief? I DISBELIEVE! > In article <1179@reed.UUCP> greg@reed.UUCP (Greg Stein) writes: > > I was just thinking that with all of the suggestions and >changes people have made to all of the different gaming systems, >why couldn't 'netland' just create their own? Well. Perhaps I have been in the "real world" for too long, but it sure looks to me like Greg wants to form an ANSI committee to standardize FRP games. ::-] (smiling umber hulk) Actually, I suspect that there are too many diverse opinions on what is a good way to do something, or too much apathy on the part of those who are actually capable of designing good rules (after all, they're all off running their own games!) to get anything really worthwhile. Not to mention the religious issue. However, it WOULD be an interesting experiment to try. Hutch