Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site osiris.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!umcp-cs!aplvax!osiris!phil From: phil@osiris.UUCP (Philip Kos) Newsgroups: net.games.frp Subject: Re: Limiting Magic Message-ID: <223@osiris.UUCP> Date: Sat, 6-Apr-85 09:41:49 EST Article-I.D.: osiris.223 Posted: Sat Apr 6 09:41:49 1985 Date-Received: Mon, 8-Apr-85 01:22:22 EST References: <1179@reed.UUCP> <26000002@siemens.UUCP> <12303@watmath.UUCP> <260@tilt.FUN> <12325@watmath.UUCP> Organization: Johns Hopkins Hospital Lines: 20 > Similarly, I think the "magic as manna" set-up could make a very > interesting background to a campaign; I'd be surprised if it hasn't > been used by someone somewhere . . . . Ah, yes, Piers Anthony's pet concept of magic (among others, I'm sure). One set of his books (he never seems to write fewer than three books on a subject), the Proton/Phaze trilogy, makes an interesting parallel between mana magic and technology in a split- universe planet (sort of like Pyramid's UNIX, actually). I myself would also be interested in anyone's experience with playing such a campaign. The mana-depleted regions seem to have some very interesting possibilities. I'll be thinking about this. Phil Kos The Johns Hopkins Hospital "Okay, the directions say to turn right from the elevators." "You're in a maze of twisty little passages, all alike." "Oh, hell. Eric sent me to the morgue again."