Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucla-cs.ARPA Path: utzoo!watmath!clyde!bonnie!akgua!sdcsvax!sdcrdcf!trwrb!trwrba!cepu!ucla-cs!srt From: srt@ucla-cs.UUCP Newsgroups: net.games.hack Subject: Re: Hacking hack ... Message-ID: <4673@ucla-cs.ARPA> Date: Fri, 5-Apr-85 13:06:38 EST Article-I.D.: ucla-cs.4673 Posted: Fri Apr 5 13:06:38 1985 Date-Received: Wed, 10-Apr-85 03:27:56 EST References: <10034@ulysses.UUCP> Reply-To: srt@ucla-cs.UUCP (Scott Turner) Organization: UCLA Computer Science Department Lines: 13 Summary: In article <10034@ulysses.UUCP> amw@ulysses.UUCP (Andrew Wild) writes: > > Anybody got any *interesting* monster ideas (like the Tax-man) ? > (1) Boring beetles. Allow beetles to walk through rock, leaving corridor/doors behind them. Easy to implement. (2) Spiders. Change 's' into spiders that leave webs behind. Anything caught in a web is slowed (80%) or entangled (20%) for 1-3 turns. After that the web is destroyed. Somewhat :-) harder to implement. -- Scott