Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84 exptools; site ihu1n.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!ihu1n!freak From: freak@ihu1n.UUCP (c e malloy) Newsgroups: net.micro.atari,net.games.rogue,net.games.emp Subject: Re: Rogue and Empire for Atari Message-ID: <219@ihu1n.UUCP> Date: Tue, 26-Mar-85 17:26:16 EST Article-I.D.: ihu1n.219 Posted: Tue Mar 26 17:26:16 1985 Date-Received: Wed, 27-Mar-85 04:54:33 EST References: <711@voder.UUCP> <212@ihu1n.UUCP> <1162@reed.UUCP> Organization: AT&T Bell Laboratories Lines: 12 Xref: watmath net.micro.atari:709 net.games.rogue:2734 net.games.emp:353 > I wrote a version of rogue 5.2 w/52 monsters and more armor/weapons/stuff, > and it fit (tightly) on one sssd disk. I wrote it in 6502 assembly, and > with a little disk action for the map generator, and the not-so-often used > strings, it worked fine. I even had about 3-4k left over for other stuff I > might add. I did not mean to infer that it couldn't be done, only that it could not be as complex as the version that I use on that Unix machine that it runs on where I work. From inside the Tesseract of Clancy Malloy