Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site lasspvax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!lasspvax!dailey From: dailey@lasspvax.UUCP (John Dailey) Newsgroups: net.games Subject: Trek Message-ID: <263@lasspvax.UUCP> Date: Mon, 25-Mar-85 14:50:39 EST Article-I.D.: lasspvax.263 Posted: Mon Mar 25 14:50:39 1985 Date-Received: Wed, 27-Mar-85 03:14:33 EST Reply-To: dailey@lasspvax.UUCP (John Dailey) Organization: LASSP, Cornell University Lines: 16 Keywords: trek Summary: { a free line } I am new at this so please bear with me. We have the game trek that was distributed with with BSD 4.2. Unfortunately, after playing a few minutes we get a segmentation fault. This occurs, or appears to occur, independently of what commands had been issued during the game. Does anyone know what the problem could be? Thanks in advance. |----------------------------------------------------------------------------| | John H. Dailey | | {decvax,ihnp4,cmcl2,vax135}!cornell!amvax!dailey (USENET) | | amvax.dailey@cornell.arpa (ARPANET) | |----------------------------------------------------------------------------|