Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site watdaisy.UUCP Path: utzoo!watmath!watdaisy!ijdavis From: ijdavis@watdaisy.UUCP (Ian Davis) Newsgroups: net.games Subject: Re: Need Zork help (mild spoilers) Message-ID: <7172@watdaisy.UUCP> Date: Thu, 4-Apr-85 10:51:25 EST Article-I.D.: watdaisy.7172 Posted: Thu Apr 4 10:51:25 1985 Date-Received: Fri, 5-Apr-85 02:03:50 EST References: <349@idis.UUCP> <7165@watdaisy.UUCP> Organization: U of Waterloo, Ontario Lines: 6 Normans clue is so criptic that even I who know how to get to Zork III have trouble understanding it. If you have plastic explosive you will obviously need a fuse, and matches.. You must put the explosive in a confined space to get the blast for your buck.. And a criptic clue of my own... You've got to BLOW SOME THING UP ... (in more ways than one)