Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site sdcc7.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!sdcsvax!sdcc3!sdcc7!li63sep From: li63sep@sdcc7.UUCP (BRADLEY WONG) Newsgroups: net.games Subject: Wizardry I cheating Message-ID: <1389@sdcc7.UUCP> Date: Mon, 8-Apr-85 11:54:20 EST Article-I.D.: sdcc7.1389 Posted: Mon Apr 8 11:54:20 1985 Date-Received: Wed, 10-Apr-85 03:42:41 EST Organization: U.C. San Diego, Academic Computer Center Lines: 21 The following works on an apple version of Wizardry I but I haven't tried it on my IBM yet. To get super characters make a character a bishop and when you go to camp use the bishop and identify #9. Keep on identifying #9 until you get SUCCESS! your bishop will then have 1000000 experience points and then you can go back to the tavern and sleep and every time you sleep you gain a level. My brother did this to level 200 before he got tired and started playing. I myself used this method and created 6 bishops all with levels over 40 and all with over 300 hps and all knew all the spells. Needless to say I kicked everyones ass in the dungeon and Werdna had no chance! Spring break ended so I haven't tried these characters on Wizardry II yet but my brother said they do transfer. Just in case you wondering your right, there is no number 9 ever for a bishop to identify. But identifying 9 and getting success has worked for me and other people just keep on doing it it really works. I took me over 25 identifys to get it to work sometimes and sometimes it works the first time. Have fun. q