Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site ttidcb.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!harpo!decvax!genrad!panda!talcott!harvard!seismo!cmcl2!philabs!ttidca!ttidcb!bellas From: bellas@ttidcb.UUCP (Pete Bellas) Newsgroups: net.games.hack Subject: name files Message-ID: <315@ttidcb.UUCP> Date: Wed, 3-Apr-85 17:08:51 EST Article-I.D.: ttidcb.315 Posted: Wed Apr 3 17:08:51 1985 Date-Received: Sat, 6-Apr-85 02:05:54 EST Organization: TTI, Santa Monica, CA. Lines: 23 I while back I asked if anyone new how to recover a game lost by "segmentation fault" while playing. In addition to the core dump I found a complete set of files in the hack directory for each level I had decended (user.2, user.3, ...,user.21). The next time a played as a wizard (which was what I was when the fault occured) I found that level 2 was completely mapped out when I decended (also completely cleaned out!). Each level I decended after that was the ame story (even dead monsters that I had left behind were still there, and caches of gems next to the stairways). Is there a reason for this? Is it usefull (it's very hard to gain new levels with no monsters to fight). Or am I just suffering from "deja vu'". /<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>\ ^ ^ v Pete Bellas "When it is not necessary to make a decision, v ^ Citicorp TTI it is necessary to not make a decision." ^ v Santa Monica, CA Lord Faukland v ^ ^ v Path: ...!{randvax | trwrb | philabs | vortex}!ttidca!ttidcb!bellas v \<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>/