Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site nlm-vax.ARPA Path: utzoo!watmath!clyde!bonnie!akgua!sdcsvax!dcdwest!ittvax!decvax!genrad!panda!talcott!harvard!seismo!brl-tgr!nlm-mcs!nlm-vax!roy From: roy@nlm-vax.ARPA (Roy Standing) Newsgroups: net.micro.mac Subject: Re: Re: Disk eject/insert (ramdisks...) Message-ID: <167@nlm-vax.ARPA> Date: Fri, 29-Mar-85 15:50:49 EST Article-I.D.: nlm-vax.167 Posted: Fri Mar 29 15:50:49 1985 Date-Received: Tue, 2-Apr-85 00:22:00 EST References: <265@ihlpg.UUCP> <2494@nsc.UUCP> <291@ihlpg.UUCP> Distribution: net Organization: NLM/LHNCBC, Bethesda, Md. Lines: 23 > None of the responses solved the problem, but then neither did I. I've > narrowed it down though! It happens allways directly after I (or actually > after one of my two kids - who love the Mac by the way) have used ASTEROIDS > (a public domain "shoot the rocks" game). I am not the author but I can tell you of a problem with Asteriods, along with a solution, that a friend of mine worked out. ASTERIODS turns off ALL interrupts except for 'key down', 'key up', 'mouse down', 'mouse up'. The problem is that when you quit from the program it doesn't turn the other interrupts back on. Since the Mac is single user, there really isn't anything to worry about -- thus one solution is to NOT turn off all the other interrupts. Using FEDIT 2.1 or another program of your choice, open the ASTERIODS application. In block 1, address 162 (hex) change the contents from 001E to FFFF. (For anyone who is interested this value is placed in memory location 144, the system event mask). While you are mucking about, set the bundle bit. ASTERIODS has its own icon, if you hadn't noticed. Hope this solves the problem Japp Bood was having...