Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site oddjob.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!oddjob!matt From: matt@oddjob.UUCP (Matt Crawford) Newsgroups: net.games Subject: Re: Old pinball machine favorites Message-ID: <677@oddjob.UUCP> Date: Thu, 18-Apr-85 01:40:01 EST Article-I.D.: oddjob.677 Posted: Thu Apr 18 01:40:01 1985 Date-Received: Thu, 18-Apr-85 08:20:20 EST References: <224@petfe.UUCP> <> Reply-To: matt@oddjob.UUCP (Matt Crawford) Organization: U. Chicago, Astronomy & Astrophysics Lines: 23 When I was an undergrad we used to go in a group of four over to the next dorm and play Fireball or Sing Along and stay for hours on a single coin. In fact we considered it either a shame or a sign of bad manners not to leave fifteen games on the machine. Sing Along was s-o-o-o old that you could get points by 1's and 10's, not 100's and 1000's. It had four holes in a horizontal row across the lower field (about where the spinner would be in Fire- ball) and a column of lights under each hole. You'd hit various targets to light the lights and raise the value of the holes. Each hole had a kicker which would USUALLY pass the ball along to the next hole or from the last one down toward the the flippers. By the way, Odin and Wotan are two names for the same guy, pro- bably in different dialects of whatever they were speaking. Playing Die Walkure at 1000 Watts had no appreciable affect on the Fireball machine. "It's true your honor. This node has no disk." _____________________________________________________ Matt University crawford@anl-mcs.arpa Crawford of Chicago ihnp4!oddjob!matt