Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83 (MC840302); site ttds.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!mcnc!philabs!cmcl2!seismo!mcvax!enea!ttds!notis From: notis@ttds.UUCP (Petter Notstrand) Newsgroups: net.games.hack Subject: XP an gold.(And other obscurements) Message-ID: <895@ttds.UUCP> Date: Sat, 20-Apr-85 01:04:31 EST Article-I.D.: ttds.895 Posted: Sat Apr 20 01:04:31 1985 Date-Received: Mon, 22-Apr-85 06:57:13 EST Reply-To: notis@ttds.UUCP (Petter Notstrand) Organization: The Royal Inst. of Techn., Stockholm Lines: 18 Hi there. I'm a little disturbed by the fact that you don't get your XP's or your gold pieces shown on the screen on version 1.0.2. I saw something about obscuring maxHP and Strength by using adjectives instead of numbers. Please, don't! I mean, how can you play efficiently if you dont know important facts about YOUR OWN CHARACTER? I think the average adventurer would know these facts and be able to use them. Why shouldn't the average Hack player get the same chance? For monsters it's a different matter; it's part of the fun to find out just how tough they are. Does anybody agree with me on this? /NPN