Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site gitpyr.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!akgua!gatech!gitpyr!dave From: dave@gitpyr.UUCP (David Corbin) Newsgroups: net.games.frp Subject: Re: Paladins Message-ID: <356@gitpyr.UUCP> Date: Mon, 29-Apr-85 09:07:14 EDT Article-I.D.: gitpyr.356 Posted: Mon Apr 29 09:07:14 1985 Date-Received: Tue, 30-Apr-85 07:37:18 EDT References: <544@udenva.UUCP> Distribution: net Organization: Georgia Tech, Atlanta Lines: 27 > > Ok, we all know that Paladins are a pain in the *, but what I'd like to > know is how do people play their Palidins? (Or DO they play Paladins?) > > How do all you DM's handle your Paladins PC's and NPC's? > Specifically, how do you handle a Paladin PC that is being played > as a pain in the ass instead of a Paladin. . . > > I would like a better method than just killing the Paladin off, > because I don't believe in that kind of DM'ing. I only believe in > letting someone die if they do something to deserve it. Granted, the Paladin > I was thinking of was looking for trouble, and I didn't let him find > it, which of course made him more beligerient. . . Oh well.. next time. > > > Troy Torgerson > udenva!ttorgers Why do you consider Paladins a pain in the *? -- David Corbin Georgia Institute of Technology Box 34034 Atlanta GA 30332 ...!{akgua,allegra,amd,hplabs,ihnp4,masscomp,ut-ngp}!gatech!gitpyr!dave ...!{rlgvax,sb1,uf-cgrl,unmvax,ut-sally}!gatech!gitpyr!dave