Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site drusd.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!drutx!drusd!sps From: sps@drusd.UUCP (ShaplandSP) Newsgroups: net.games.frp Subject: Re: other than TSR Message-ID: <1313@drusd.UUCP> Date: Tue, 30-Apr-85 23:23:14 EDT Article-I.D.: drusd.1313 Posted: Tue Apr 30 23:23:14 1985 Date-Received: Wed, 1-May-85 07:28:57 EDT References: <511@daemen.UUCP> Organization: AT&T Information Systems Laboratories, Denver Lines: 9 In some of my previous campaigns, both as player and DM, non-TSR(tm) character classes have been allowed. First, the DM must COMPLETELY define the powers, advantages, and dis-advantages of the class. Thereafter, the player must live (or die) with the definition agreed upon with the DM. S.P. Shapland, aka Amlwch, Lord of the Karpian Dragons drusd!sps