Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (Tek) 9/28/84 based on 9/17/84; site tektools.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!houxm!vax135!cornell!uw-beaver!tektronix!daemon!tektools!bobc From: bobc@tektools.UUCP (Bob Crane) Newsgroups: net.games.frp Subject: Ruthless Paladins Message-ID: <222@tektools.UUCP> Date: Thu, 2-May-85 04:30:17 EDT Article-I.D.: tektools.222 Posted: Thu May 2 04:30:17 1985 Date-Received: Sat, 4-May-85 01:34:42 EDT Distribution: net Organization: Tektronix, Beaverton OR Lines: 23 With out a doubt, paladins are the best characters to play in AD&D. I currently have a 7th level paladin that strictly enforces control over other members of the party--his word is LAW. Maybe I like playing them so much because I despise paladin like people in real life with a passion--CLOSED minded people who are TOO religious. Anyway, I was wondering what the problem is with a Paladin slaying captured evil types (especially chaotic ones)? Isn't the main purpose of a Paladin to further the ideals of lawful good by exterminating evil? I don't see any thing wrong with killing captured orcs or kobolds because they simply can't be converted because they have been reared evil. It would be like trying to convert a Muslum to Christianity. My paladin believes in capital punishment. --------------------------- Bob Crane !textronix!tektools (503) 645-7770