Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 5/3/83; site ukc.UUCP Path: utzoo!linus!decvax!genrad!panda!talcott!harvard!seismo!mcvax!ukc!ncg From: ncg@ukc.UUCP (N.C.Gale) Newsgroups: net.games.frp Subject: Re: response to 2 queries on paladins Message-ID: <5105@ukc.UUCP> Date: Sat, 11-May-85 15:06:02 EDT Article-I.D.: ukc.5105 Posted: Sat May 11 15:06:02 1985 Date-Received: Tue, 7-May-85 20:31:17 EDT References: <241@tropix.UUCP> Reply-To: ncg@ukc.UUCP (Nige Gale) Organization: Computing Laboratory, U of Kent at Canterbury, UK Lines: 31 In article <241@tropix.UUCP> mpc@tropix.UUCP (Michael P. Capron ) writes: >My view: >Paladin's will not discriminate on the basis of a creatures alignment. They >may associate with anyone who acts in what the paladin deems a > ... >In any event, paladins should be a pain to anyone who commits evil or unlawful >acts in their presence. Should a paladin judge people by their alignments, or their actions? When our party, in which I am a Paladin, first produced a Charter dictating how party-members should behave, shortly afterwards a new player joined us. A chaotic evil dwarven fighter, Gladys. Gladys stayed with the party for some time, and never did anything even mildly naughty (the Charter was strictly enforced by the most powerful faction, by far, in the party). Our characters were never given cause to suspect, so we never did Know Alignment. But even if my paladin had known she was evil, on what grounds can he expell her from the party? . (this isn't directed specifically at you, Michael, but at Joe Public) > ... >commit crimes. This does not mean that the paladin is required to go out of >his way to find out what the party thief does around town.... Hmm. A paladin's conscience might prick if he suspected that a party-member was fleecing innocent merchants. Perhaps he might ask the thief: "Have you been out fleecing innocent merchants?" "Certainly not" says the thief. -Nige Gale