Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site axiom.UUCP Path: utzoo!linus!axiom!don From: don@axiom.UUCP (Donald F. Picard) Newsgroups: net.games.hack Subject: Re: Bug in hack 1.0.1 Message-ID: <39@axiom.UUCP> Date: Thu, 2-May-85 14:15:08 EDT Article-I.D.: axiom.39 Posted: Thu May 2 14:15:08 1985 Date-Received: Fri, 3-May-85 08:24:13 EDT Organization: Axiom Technology, Newton MA Lines: 21 [] >I recently lost a saved game (and a good one too!) because somebody here >made a symbolic link to the game. (Don't ask me why.) This updated the >inode change time of the game and so the next time I tried to play >it told me that my saved game was out of date and threw it away! My apologies. Making a symbolic link to the game does not change the inode c_time. However, a failed hard link does! When I was trying to find out what happened, I first tried to do a hard link (which failed because it could not cross file systems). I assumed that this meant it did not update the c_time field. I then tried a symbolic link (which worked), so when I checked the c_time field and noticed that it had changed, I attributed the change to the symbolic link. Foolish me. I still think that this is a bug. Don Picard Axiom Technology ... linus!axiom!don