Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version nyu B notes v1.5 12/10/84; site acf4.UUCP Path: utzoo!linus!philabs!cmcl2!acf4!hkr4627 From: hkr4627@acf4.UUCP (Hedley K. J. Rainnie) Newsgroups: net.games.video Subject: Atari Technology Message-ID: <670002@acf4.UUCP> Date: Wed, 24-Apr-85 20:32:00 EST Article-I.D.: acf4.670002 Posted: Wed Apr 24 20:32:00 1985 Date-Received: Fri, 26-Apr-85 23:42:36 EST Organization: New York University Lines: 7 I heard Atari used a Quadrascan tube for its asteroids game. What is this tube? How is it technologically different from a normal scan tube. Is the game scanned? I thought it was vector. What about the color tubes that came after it : like Gravitar , Space Duel, Black Widow ,Star wars. What I want to know is what kind of display technology is being used since I am impressed by the quality. Also did you know that BATTLEZONE used a 32bit bitslice processor for matrix ops in the game. (source : Chris Crawford).