Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site dartvax.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!harvard!talcott!panda!genrad!decvax!dartvax!chuck From: chuck@dartvax.UUCP (Chuck Simmons) Newsgroups: net.games.hack Subject: Re: Hack modifications Message-ID: <3074@dartvax.UUCP> Date: Thu, 16-May-85 03:00:59 EDT Article-I.D.: dartvax.3074 Posted: Thu May 16 03:00:59 1985 Date-Received: Fri, 17-May-85 04:09:46 EDT References: <1713@cornell.UUCP> Distribution: net Organization: Dartmouth College, Hanover, NH Lines: 18 > 2) Added a scroll of knowledge - it simply adds about 2D6 objects > to your list of discovered items. > 3) Add a ring of portage - when worn, it increases your carrying capacity. > > Bill Pugh Those sound like nice changes. The game is too hard for me, and anything to make it easier to win can't be all bad. However, I suppose that to be fair, one should also add items that make it harder to win. For example, a scroll of forgetfulness... One feature that I'm particularly interested in: in Rogue, a player was able to get a list of all magic items that they had identified. This is very useful as then players don't have to write down all magic items they've seen on a piece of paper. Any chance of getting this minor feature added to an already excellent Hack? -- Chuck Simmons