Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 beta 3/9/83; site uthub.UUCP Path: utzoo!utcsri!utai!uthub!ron From: ron@uthub.UUCP (Ron Wessels) Newsgroups: net.games.hack Subject: Re: Killing skopkeepers (SPOILER) Message-ID: <207@uthub.UUCP> Date: Sat, 18-May-85 17:16:53 EDT Article-I.D.: uthub.207 Posted: Sat May 18 17:16:53 1985 Date-Received: Sat, 18-May-85 18:41:34 EDT References: <151@ucdavis.UUCP> <21200004@prism.UUCP> <142@utflis.UUCP> Organization: CSRG, University of Toronto Lines: 20 > From: chai@utflis.UUCP (Henry Chai) > Message-ID: <142@utflis.UUCP> > > True. It decreases your luck points by two and > TAKES AWAY TELEPORTATION ABILITIES! Not quite. It takes away telepathic abilities, not teleportation abilities. Telepathy is when you get to see all the monsters on the level when you are blind. While I'm talking about it, there's a bug in that code, too. If you do anything that overlays the screen (like reading a scroll of gold detection or taking inventory), only monsters that have moved are redrawn. I have sent my analysis and suggested fix to aeb@mcvax with the request that a correct fix be posted. Stay tuned, folks. -- Ron Wessels Computer Systems Research Institute University of Toronto UUCP: {decvax,floyd,ihnp4,linus,utzoo,uw-beaver}!utcsri!ron CSNET: ron@Toronto ARPA: ron%Toronto@CSNet-Relay